Archive for the ‘Entertainment Technology’ Category

XLR connectors

Wednesday, September 8th, 2010

The XLR connector is an electrical connector design used mostly in professional audio and video electronics cabling applications, for microphones and line level signals. The most common is the three-pin XLR3, used almost universally as a balanced audio connector for high quality microphones and connections between equipment.

XLR connectors are superior to many other audio connectors for many reasons. Balanced XLR connectors use large diameter signal pins. They feature apositive locking action and incorporate properly designed strain relief as a feature. The female XLR connectors are designed to first connect pin 1 (the earth pin), before the other pins make contact, when a male XLR connector is inserted. With the ground connection established before the signal lines are connected, the insertion (and removal) of XLR connectors in live equipment is possible without picking up external signals. XLR connectors have rugged metal shell that can withstand the hard field enviroment without damaging (for example someone walking over the connector).

XLR connector is always better than other less robust audio connectors, but in the world of XLR connectors there are just acceptable quality and very good connectors. Many cheap and older XLR connectors look like this:

220px-Xlr-connectors

The downside of this design is that you have several small screws on the case. When you need to install the connector you need to open all of them and close when you have done the work. Repairing this kind of connector at the field is thus troublesome (you need suitable screwdriver with you and you easily loose the small screws). Also the strain relief system on the connector is not the best, especially it has hard time to securely hold the thinner cables.

Neutrik started quite many years ago to make the following kind of improved XLR connectors:

neutrik-xlr

NeutrikNC3MXMaleXLR

Their improvemens include the fact that you can easily open and close the connector without any tools or handling screws. This makes usign the connectors and repairing cables on the field easier. I really like this connector design. I think is is a huge improvement over the older design and worth of some extra price.

Schulzkabel also makes quite similar looking connectors that are cheaper. I have successfully used them and they feel like almost as good as the Neutrik XLR connectors.

Hacking for An Audience

Monday, August 23rd, 2010

Hacking for An Audience gives an overview of entertainment technology for live shows, details some of the ways technology has been “misused” in entertainment industry, and also details some reliability strategies that are used to make sure that the show goes on. This presentation was held at The Next Hope conference by John Huntington. This interesting presentation video consists of original presentation voice, slides and some extra text comments. The video last around one hour.

Hacking for An Audience at The Next Hope from John Huntington on Vimeo.

Why Bad 3D Gives You Headaches

Monday, August 16th, 2010

Why bad 3D, not 3D glasses, is what gives you a headache article tells that it’s not the 3D technology’s fault, it’s really the baddly made 3D content that can cause the headaches some people get at 3D movies. There are several common mistakes that can cause discomfort, and easy ways for that to be reduced, yet they’re only just being learned and put into regular use.

The interaxial, or the distance between the two cameras, controls the overall depth of the 3D effect. It’s important not to increase the interaxial distance too much. Filmmakers are just gradually gaining experience with what types of scene work with different depths of 3D. Convergence needs to be handled properly in post-production.

3dconvergence

Many mistakes are made by inexperienced 3D film makers, from poor composition of shots, through uncomfortable convergence settings, to overuse of on-set monitors without viewing their content on a big screen.

Cool thing from Assembly Summer 2010

Sunday, August 8th, 2010

I visited Assembly Summer 2010 computer festival this weekend. There were many interesting multimedia presentations shown there and some interesting seminars. Check the competition results and view the winners easily on Assembly Summer 2010 gallery and more on YouTube. Check also Future Crew documentary.

In the seminars Andreas Jakl from Nokia presented material on programming with Qt and Qt Quick. Interesting material I would say. It seems that JavaScript is becoming more and more important language, because the main language for implementing software logic in Qt Quick is JavaScript (also C++ is possible).

Qt_webkuva

After the seminar Nokia served some food and sauna to people who had participated the Qt seminar. It was nice event to meet many software developers. Some people from Nokia marketing “leaked” some information on the Meego Phone that is supposed to come out sometimes later, propably this year. I got information that this device would be something like a successor for N900 ans would be cool. That was all info on new device I could get. After that when anybody tried to ask on that the answer was “no comments”. It seems that some other web sites have managed to get some details of devices rumoured to be that Meego phone, so take a look at N9 pictures and RX-99 info.

Other interesting stuff was at Helsinki Hacklab stand. The were robots and 3D printers. The stand had RepRap (Mendel) and Cupcake CNC 3D printers. Check cool video of Cupcake CNC if you want to get idea what I saw.

hackclub_web

This is the main show control center at the event (I used to work there many years ago). At that time this place looked quite different. This year I was just wathing and meeting the friends rinning the show. Look at the cool monitor stand: a truss rigged from the roof with chain motors.

asm_sali

Assembly TV broadcasted material from the event to cable TV and Internet. This year their prgram was also transmitted at HDTV resolution. The setup was otherwise very similar to one used last year. This year also some of my Quiz Show lights control hardware was in use. Lots of cable was needed to make everything work on the TV broadcast.

asmtv_wires

Thank you all for a cool event.

151,200 LEDs

Friday, August 6th, 2010

Design News reports and interesting LED lighting application. In Brussels, the Dexia Tower office building uses 151,200 LEDs to illuminate the entire building. Each window is illuminated by a row of 12 RGB LEDs along the bottom of the windowpane. A computer controls the whole display. Watch the Youtube video of the building LEDs in action.

ESTA standards for public review

Monday, July 26th, 2010

Control Geek blog pointed out that a revision of ESTA’s BSR E1.17, the “Architecture for Control Networks” protocol (ACN) developed by the live entertainment industry for control of pretty much anything, is up for a public review ESTA TSP Public Review Documents until August 24. ACN is a control protocol that has potential applications far beyond entertainment lighting control. If you are a hacker working on this area it is now time to download the document there now when it is available for free (the final version will cost you some real money if you want to get it later). There is already a full open source ACN implementation available and even a Wireshark ACN plugin.

The current version of the standard is available for free to download because of standardizing procedures. ANSI procedures require that a standard be submitted to public review so that all parties affected have an opportunity to participate in its development. A document is offered for public review for a limited period of time after which it is withdrawn for comment resolution and revision. If substantive changes are made to the document it will be offered for a subsequent public review. If no substantive changes are made and the working group is satisfied with the document, the standard will be put forth for acceptance as an American National Standard.

ESTA TSP Public Review Documents directory seems to have also some other interesting documents that could be worth to take a look: BSR E1.37-1, Additional Message Sets for ANSI E1.20 (RDM) – Part 1, Dimmer Message Sets and BSR E1.24 – 201x, Entertainment Technology – Dimensional Requirements for Stage Pin Connectors.

stagepin

3D is dangerous?

Wednesday, June 30th, 2010

WARNING: 3D Video Hazardous to Your Health headline is a bit sensational. But it is not the only one this kind of headline.
The 3D Video Hazardous to Your Health article tells that prolonged viewing of 3D video may be even more harmful than the consumer electronics industry wants you to know. Especially for children. Nintendo unveils 3DS and quickly follows-up with a statement about dangers to children under 7 playing with the company’s new portable gamer. Samsung has also given warnings on their 3D TVs. These warnings come after years of industry spin and cover ups.

Do you remember in the mid-90s when virtual reality headsets were going to be the next big thing? I remeber that time well. Do you wonder why the whole technology just sort of… went away? With a working VR Headset almost ready for market, Sega had the product tested by a third party lab, The lab at Stanford came back to Sega with dire warnings about the hazards of prolonged use of this technology. SRI warned Sega: “You Cannot Give This To Kids!”. The results of SRI’s research have been published and there is an unclassified document from the defense department of Australia that says there are a variety of “…unintended psychophysiological side effects of participation in (3D) virtual environments.”

Problems of stress on the visual system have been most obvious in HMDs. While poor engineering design or incorrect calibration for the user can be a source of visual stress, but there are also other problems. Current stereoscopic VR displays provide an illusion of depth by providing each eye with a separate 2D image on a fixed focal plane. The mechanisms of binocular vision fuse the images to give the 3D illusion. Because there is no image blur, the eyes must make a constant accommodative effort. But at the same time the images stimulate a changing vergence angle with changes in apparent depth, so that the normal cross-linked relationship in normal viewing system is disrupted. The problem applies to all stereoscopic displays. Within certain limits the visual system can adapt. What has been shown in several studies is that short-term exposure to virtual enviroments with stereoscopic displays has produced changes in heterophoria (latent squint), where the visual axes of the eyes deviate from their usual position. These objective changes are associated with reports of subjective symptoms such as blurred vision, headaches, eyestrain or momentary double vision. Longer exposures result in greater severity of symptoms overall.

Stereoscopic vision begins developing when we first start using our eyes and is generally considered complete by the time we’re around six years old. There is a condition in children called strabismus or lazy-eye; it’s an abnormal alignment of the eyes in which the eyes don’t focus on the same object and depth perception is compromised. Anyone who learned the technique that allows them to peer into stereograms has taught themselves a temporary form of lazy-eye. The modern digital 3D effect using glasses makes this same effect effortless. Your eyes are invited or forced not to properly focus in order to get the full effect of eye-popping 3D. Children under seven are at risk of strabismus.

Going to a 3D movie each month probably won’t hurt anyone’s vision, especially adults. Some people report being temporarily disoriented when walking out of a 3D movie. The warning suggests that some 3-D TV viewers could become so disoriented that they could fall and hurt themselves. Going to the odd 3D movie probably won’t hurt anyone unless you fall when walking out of the movie theatre. Going to a 3D movie each month probably won’t hurt anyone’s vision, especially adults.

However, if we introduce the 3D effect into the home, we dramatically increase our exposure. We could sit at home with our new 3D HDTV and watch non-stop real or upconverted 3D for days. Marathon video game sessions in 2D are already difficult on the eyes, how about a marathon video game session in 3D? Some people sit around watching 6 or more hours of TV a day. What happens when that becomes 3D TV viewing?

Samsung issues warnings about 3-D TV: Pregnant women, drunk people and “those who are sleep deprived” should not watch 3-D television because of potential health issues, electronics manufacturer Samsung says on its Web site. The company also says people at risk for stroke or epileptic seizures should consult a medical professional before watching TV in three dimensions. The warning suggests that some 3-D TV viewers could become so disoriented that they could fall and hurt themselves. “Viewing in 3-D may cause disorientation for some viewers,” the warning says.

tobias_3D_Text_1

LEGO Mindstorm Pirate Movie

Friday, June 4th, 2010

MUST SEE!: LEGO Mindstorm Pirate Movie is a little movie made using nothing by LEGO Mindstorm NXT sets and LEGO blocks. It is amazing. The movie is only 2:20 long, and the rest of the video shows you what’s behind the curtain. I think this could be one of the best Lego buildings on youtube.

LED party room

Thursday, May 27th, 2010

Can you have too many LEDs on one lighting system? Hard to say. For reference take a look at this video of Smack Nightclub’s amazing LED lightshow. This looks pretty awesome even on the video. This is definately not for those people with motion sickness or can feel sick near flashing lights. I am just wodering what kind of control system there running all those LEDs….

Sources I found this information:
http://www.controlgeek.net/blog/2010/5/25/led-smack.html
http://www.geekologie.com/2010/05/seizures_palace_clubs_crazy_le.php

Eurovision Diary 2010

Wednesday, May 12th, 2010

Production Manager Design of Eurovision 2010 Song Contest is keeping on on-line diary of the production. If you are interested in show technology and work behind big TV production, read Eurovision Diary 2010.

Around one year ago I write about Eurovision 2009 diary, so if you have not read that article artier, it is now a good time to read it.

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