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	<title>Comments on: Arduino and Unity3D Interactive Experience &#8211; Arduino Project Hub</title>
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	<link>https://www.epanorama.net/blog/2017/12/18/arduino-and-unity3d-interactive-experience-arduino-project-hub/</link>
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		<title>By: Tomi Engdahl</title>
		<link>https://www.epanorama.net/blog/2017/12/18/arduino-and-unity3d-interactive-experience-arduino-project-hub/comment-page-1/#comment-1580543</link>
		<dc:creator><![CDATA[Tomi Engdahl]]></dc:creator>
		<pubDate>Fri, 02 Feb 2018 12:08:12 +0000</pubDate>
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		<description><![CDATA[HandHolo: A Homebrew ARG
https://hackaday.com/2018/02/01/handholo-a-homebrew-arg/

Taking a dive into VR or augmented reality — once, dreamed-of science fiction — is not only possible for the average consumer, but crafting those experiences is as well! Hackaday.io user [kvtoet]’s HandHolo is a homebrew method to cut your teeth on peeking into a virtual world.

This project requires a smartphone running Android Oreo as its backbone, a Bluetooth mouse, a piece of cardboard and a small mirror or highly reflective surface. 

Within Unity, [kvtoet]’s used a few scripts that access phone functions — namely the gyroscope, which is synchronised to the mouse’s movements. That movement is translated into exploration of the virtual space built in Unity and projected onto the portal-like mirror. 

HandHolo
https://hackaday.io/project/41120-handholo

The HandHolo project uses a bluetooth mouse that connects with an Android smartphone with Android O to generate holograms]]></description>
		<content:encoded><![CDATA[<p>HandHolo: A Homebrew ARG<br />
<a href="https://hackaday.com/2018/02/01/handholo-a-homebrew-arg/" rel="nofollow">https://hackaday.com/2018/02/01/handholo-a-homebrew-arg/</a></p>
<p>Taking a dive into VR or augmented reality — once, dreamed-of science fiction — is not only possible for the average consumer, but crafting those experiences is as well! Hackaday.io user [kvtoet]’s HandHolo is a homebrew method to cut your teeth on peeking into a virtual world.</p>
<p>This project requires a smartphone running Android Oreo as its backbone, a Bluetooth mouse, a piece of cardboard and a small mirror or highly reflective surface. </p>
<p>Within Unity, [kvtoet]’s used a few scripts that access phone functions — namely the gyroscope, which is synchronised to the mouse’s movements. That movement is translated into exploration of the virtual space built in Unity and projected onto the portal-like mirror. </p>
<p>HandHolo<br />
<a href="https://hackaday.io/project/41120-handholo" rel="nofollow">https://hackaday.io/project/41120-handholo</a></p>
<p>The HandHolo project uses a bluetooth mouse that connects with an Android smartphone with Android O to generate holograms</p>
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