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	<title>Comments on: Arduino simulators in web</title>
	<atom:link href="http://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/</link>
	<description>All about electronics and circuit design</description>
	<lastBuildDate>Mon, 20 Apr 2026 05:05:07 +0000</lastBuildDate>
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		<title>By: Mitchell Shepherdson</title>
		<link>https://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/comment-page-1/#comment-1868147</link>
		<dc:creator><![CDATA[Mitchell Shepherdson]]></dc:creator>
		<pubDate>Sat, 03 Jan 2026 04:39:19 +0000</pubDate>
		<guid isPermaLink="false">https://www.epanorama.net/newepa/?p=195487#comment-1868147</guid>
		<description><![CDATA[It&#039;s fascinating to see Arduino simulators moving to the web. Being able to prototype and test code without physical hardware is a huge advantage. Imagine building a robot arm, then testing the code virtually before committing to the real thing. It&#039;s kind of like perfecting your aim in 8 Ball Pool before a real tournament. https://8ballpool3d.com/]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s fascinating to see Arduino simulators moving to the web. Being able to prototype and test code without physical hardware is a huge advantage. Imagine building a robot arm, then testing the code virtually before committing to the real thing. It&#8217;s kind of like perfecting your aim in 8 Ball Pool before a real tournament. <a href="https://8ballpool3d.com/" rel="nofollow">https://8ballpool3d.com/</a></p>
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		<title>By: Daniel K. Mullins</title>
		<link>https://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/comment-page-1/#comment-1859295</link>
		<dc:creator><![CDATA[Daniel K. Mullins]]></dc:creator>
		<pubDate>Sat, 09 Aug 2025 07:56:01 +0000</pubDate>
		<guid isPermaLink="false">https://www.epanorama.net/newepa/?p=195487#comment-1859295</guid>
		<description><![CDATA[Alright, ditch the breadboard, folks! Isn&#039;t it wild how everything&#039;s moving online? Think of all the circuits we can virtually fry now! This web-based Arduino simulator is pretty neat for quick prototyping. I remember struggling with a wonky sensor reading during a project, debugging felt like climbing a never-ending Slope Game. Sharing my experience: I spent hours troubleshooting what turned out to be a loose wire, all that debugging could have been easier with a simulator like this one. Amazing!
https://slopegamerun.com]]></description>
		<content:encoded><![CDATA[<p>Alright, ditch the breadboard, folks! Isn&#8217;t it wild how everything&#8217;s moving online? Think of all the circuits we can virtually fry now! This web-based Arduino simulator is pretty neat for quick prototyping. I remember struggling with a wonky sensor reading during a project, debugging felt like climbing a never-ending Slope Game. Sharing my experience: I spent hours troubleshooting what turned out to be a loose wire, all that debugging could have been easier with a simulator like this one. Amazing!<br />
<a href="https://slopegamerun.com" rel="nofollow">https://slopegamerun.com</a></p>
]]></content:encoded>
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		<title>By: Sam Goloubev</title>
		<link>https://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/comment-page-1/#comment-1858690</link>
		<dc:creator><![CDATA[Sam Goloubev]]></dc:creator>
		<pubDate>Sat, 02 Aug 2025 02:09:42 +0000</pubDate>
		<guid isPermaLink="false">https://www.epanorama.net/newepa/?p=195487#comment-1858690</guid>
		<description><![CDATA[Interesting! So web-based Arduino simulators are becoming more prevalent. The ability to test code directly in a browser is a huge plus for accessibility. I recall grappling with hardware debugging issues once, a tangled mess of wires and confusing error messages. We were trying to get a sensor to communicate properly with an Arduino, and it turned into an all-nighter fueled by caffeine. Thinking about those times, it reminds me of that Friday Night Funkin&#039; energy, just needing to nail it! https://fridaynightfunkingame.io]]></description>
		<content:encoded><![CDATA[<p>Interesting! So web-based Arduino simulators are becoming more prevalent. The ability to test code directly in a browser is a huge plus for accessibility. I recall grappling with hardware debugging issues once, a tangled mess of wires and confusing error messages. We were trying to get a sensor to communicate properly with an Arduino, and it turned into an all-nighter fueled by caffeine. Thinking about those times, it reminds me of that Friday Night Funkin&#8217; energy, just needing to nail it! <a href="https://fridaynightfunkingame.io" rel="nofollow">https://fridaynightfunkingame.io</a></p>
]]></content:encoded>
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	<item>
		<title>By: AlvisMarvin</title>
		<link>https://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/comment-page-1/#comment-1849711</link>
		<dc:creator><![CDATA[AlvisMarvin]]></dc:creator>
		<pubDate>Sat, 29 Mar 2025 07:30:24 +0000</pubDate>
		<guid isPermaLink="false">https://www.epanorama.net/newepa/?p=195487#comment-1849711</guid>
		<description><![CDATA[This is great! I&#039;ve been looking for ways to prototype Arduino projects faster. These web-based simulators are perfect for testing code before deploying to hardware. It&#039;s like playing a real-world version of Block Blast, fitting pieces (code) into place to see if the whole thing works. I&#039;m especially interested in trying out the ArduinoSimulator; being able to visualize the pin states directly in the browser is a huge time-saver. Wokwi also sounds promising, particularly for educational purposes
https://block-blast.online/]]></description>
		<content:encoded><![CDATA[<p>This is great! I&#8217;ve been looking for ways to prototype Arduino projects faster. These web-based simulators are perfect for testing code before deploying to hardware. It&#8217;s like playing a real-world version of Block Blast, fitting pieces (code) into place to see if the whole thing works. I&#8217;m especially interested in trying out the ArduinoSimulator; being able to visualize the pin states directly in the browser is a huge time-saver. Wokwi also sounds promising, particularly for educational purposes<br />
<a href="https://block-blast.online/" rel="nofollow">https://block-blast.online/</a></p>
]]></content:encoded>
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		<title>By: run 3</title>
		<link>https://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/comment-page-1/#comment-1827111</link>
		<dc:creator><![CDATA[run 3]]></dc:creator>
		<pubDate>Wed, 08 May 2024 09:08:48 +0000</pubDate>
		<guid isPermaLink="false">https://www.epanorama.net/newepa/?p=195487#comment-1827111</guid>
		<description><![CDATA[I’m excited to uncover this page. I need to thank you for one&#039;s time for this particularly fantastic read!! I definitely really liked every part of it and I also have you saved to fav to look at new information on your site.]]></description>
		<content:encoded><![CDATA[<p>I’m excited to uncover this page. I need to thank you for one&#8217;s time for this particularly fantastic read!! I definitely really liked every part of it and I also have you saved to fav to look at new information on your site.</p>
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		<title>By: Tomi Engdahl</title>
		<link>https://www.epanorama.net/blog/2024/03/26/arduino-simulators-in-web/comment-page-1/#comment-1825941</link>
		<dc:creator><![CDATA[Tomi Engdahl]]></dc:creator>
		<pubDate>Fri, 19 Apr 2024 18:14:30 +0000</pubDate>
		<guid isPermaLink="false">https://www.epanorama.net/newepa/?p=195487#comment-1825941</guid>
		<description><![CDATA[https://github.com/lrusso/ArduinoSimulator]]></description>
		<content:encoded><![CDATA[<p><a href="https://github.com/lrusso/ArduinoSimulator" rel="nofollow">https://github.com/lrusso/ArduinoSimulator</a></p>
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