Overviews of Finnish Games Industry

The Finnish game industry has been growing dramatically during the past couple of years. An Overview of the $2.905 Billion Finnish Games Industry article says that the Finnish Game Industry is growing at a 39.5 percent growth rate because of some amazing game developers (SuperCell, Rovio, Remedy, etc.). The most well-known Finnish game companies are at the moment Rovio with its Angry Birds, and Supercell with its Clash of Clans, but these superstar companies are just the tip of the iceberg. Take a look at The Finnish Game Industry slide set for details like this:
finishgame2013
For comparison take a look at the situation few years back. Last year (2013) total value of the Finnish games industry (game development and services, corporate acquisition, tie-in merchandise, licence sales and investments) was estimated to be two billion Euros and turnover was 800 million Euros. The Game Industry of Finland report from Tekes says that in Q4 / 2012 Finnish game industry consists of approximately 150 companies. Significant part of the companies develop mobile games. The start-up scene is vibrant: 40% of the existing game companies have been established 2011–2012.

The Game Industry of Finland report presents some facts and figures about one of the most dynamic game development countries at the moment. Supercell was built from zero to $3 Billion in just 3 Years.

2 Comments

  1. Tomi Engdahl says:

    Finnish game industry is growing handsomely: the top three in Europe

    Finnish game industry’s turnover last year was a total of EUR 2.4 billion, estimates the industry association NeoGames. Growth from the previous year’s 33 per cent.

    On the other hand supercel the sheer size of obscure statistics. Its turnover last year was € 2.1 billion. The rest of the game industry’s share was thus only around EUR 300 million – and the fact Rovio account for about half.

    At the end of 2015, Finnish gaming industry was approximately 290 companies.

    A significant phenomenon is so to speak a second or third round of the serial entrepreneurs, start-ups, which is already a third of new game companies. This can be regarded as evidence of the maturation of the industry. Experienced entrepreneurs have also newcomers a better chance of success.

    When new companies have emerged in recent years to hard pace, a large part of the Finnish game companies have less than five years old. More than a decade old game companies is 20. About 40 percent of companies in the sector is located in the metropolitan area.

    95 percent of the sector’s turnover comes from exports, which makes it a significant export sector. A significant part of both the global and Finnish game industry’s growth in 2015 came from the Asian market.

    In 2015, Finland, slightly more than 150 games published. A large part of the games are mobile games.

    Despite the strong mobile presence Finland is a significant development of the game to other platforms. Especially PCs Steam distribution platform achieved the popularity of last year and during the 2015 developers was released about 30 PC or console game.

    Source: http://www.tivi.fi/Kaikki_uutiset/suomen-peliala-kasvaa-komeasti-euroopassa-kolmen-karjessa-6426167

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  2. Tomi Engdahl says:

    David Gauthier-Villars / Wall Street Journal:
    Angry Birds maker Rovio announces IPO, plans to issue €30M in new stock, to trade on Finnish Nasdaq affiliate; sources say valuation expected to reach ~€2B — Finnish videogame company reports sharp rise in first-half sales and profit

    ‘Angry Birds’ Maker Hatches IPO Plan
    Finnish videogame company reports sharp rise in first-half sales and profit
    https://www.wsj.com/articles/angry-birds-maker-rovio-confirms-ipo-plan-1504597726

    Reply

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