ARM and Flash vs HTML5

ARM dominates the mobile phone chip design market now and has done that for some time. Since 2008 ARM has been trying to get into the subnotebook market as well with Linux-based, ARM-powered “smartbooks” that would provide an instant-on, longer-life alternative to x86-based Netbooks. Smartbooks have been delayed by Flash issues, says ARM. There has been things like Adobe slip time to release a well working ARM version of Flash.

It seems that Adobe is stifling innovation of the web with Flash. Apple has realized it, now Microsoft, people are starting to wake up except for Adobe they are the only ones trying to hold onto their power. They need to get their software to work or they will start losing markets fast.

Apple is avoiding Flash on their product probably because it would give iPod/iPad/iPhone users access to games and tools which the user didn’t pay for at the App Store. And avoiding Flash also makes it easier for them to control video. Read Apple vs. the Web: The Case for Staying Out of Steve Jobs’s Walled Garden article on more details on Apple applications business model. All runs round of magical thinking, with a three-step process.

Opera joins in Jobs v Flash argument article says that Opera has joined in the argument over Flash, with the company telling TechRadar that they will support Flash for the time being, but that the company needs to start embracing web standards if it doesn’t want to come under constant attack. Opera’s product analyst Phillip Grønvold believes that support for Flash is critical at the current time, but that times are changing fast as HTML5 moves closer.

Scribd CTO: “We Are Scrapping Flash And Betting The Company On HTML5″. Scribd was using Flash code for page layout but now they are happy with HTML5. It absolutely makes sense for Scribd to switch to HTML5. Check their own introduction.

Quite a few video sites also offer HTML5 video support in addition to Flash video. Youtube started this HTML5 video support trend and the popularity of iPhone/iPad has made many other sites to follow. I found the following list on some blog comments (I can’t find the URL now): YouTube, Netflix, Facebook, CNN, Reuters, New York Times, Vimeo, Time, ESPN, Major League Baseball, NPR, National Hockey League, The White House, Virgin America, Sports Illustrated, Flickr, People, TED, Nike, CBS, Spin, National Geographic, CNN Money, MSNBC, Fox News, CNET TV, TV Guide, CW Network, ABC, Wall Street Journal, EXTRA, Ellen, InStyle, Rouxbe Cooking School, LIFE, The Onion… According it Flash isn’t needed on any of those sites.. and those were available in the first few weeks after the iPad was launched. If HTML5 was the best option, why would they continue to put out content in flash, seeing as all the major browsers are already HTML5 compliant? It doesn’t make sense. The fact is that HTML5 video has still issues like codec war between patent minefield H.264 vs free Ogg Theora and possibly soon also VP8 competing on the same field. Some people already see H.264 as a winner, but the only thing that’s “clear” is that h.264 has hardly won anything yet in web. The round has not yet really begun.

In spite of years of development, there are no products out today (at least I have not seen any) that can run Flash properly on any mobile platform. Also Flash on Windows is still bug-ridden. ARM is not delaying anything, it was ARM who said that they expected vendors to have ARM based devices out by now and that it could be because of delays in Adobe Flash. Users expects Adobe to make it’s plugin run just as fast on a much slower CPU. Flash Player 10.1 and AIR 2 are expected to be available for Android devices in this summer says the headlines. Adobe has had a lot of headlines for mobile Flash support. It means that over the years Adobe has promised a lot but delivered quite little…

For comparison VLC uses little-to-no horsepower playing a movie, Quicktime and WMP are somewhat more demanding, but Flash is downright evil when it comes to demanding CPU cycles. It takes CPU power to process objects and scripts the way Flash requires it to be processed and it is hard to use hardware acceleration with Flash.

“Every single time something new comes out and people wonder what’s the killer app, the answer is the same. It’s the Web every time.The boring old Web,” Denton says at Apple vs. the Web: The Case for Staying Out of Steve Jobs’s Walled Garden article. I think that the new web with HTML5 technologies can be less boring than the old one with proprietary multimedia technologies. HTML5 and the Web article has some interesting points on HTML5 to read.


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  10. Tomi says:

    Interesting article on Flash:

    Puolivillainen Flash Player 10.1 nyt ladattavana

    Comments from article translated to English:

    Adobe’s long-term, working on Flash Player 10.1 -browser extension finally released, but Adobe could not this time either to meet the expectations placed upon it, which is why many consumers are increasingly disappointed with its operations.

    The worst violation of Adobe Flash Player 10.1 to release Linux-users, because they do not get graphics cards offer video capabilities available at all, in addition to which Adobe will no longer offer 64-bit versions of Flash.

    Flash Player 10.1′s reforms are in multi-touch support, private surfing mode (cookies and other information removed from the closure of the browser) and the opportunity to address the microphone recorded sound.


    It seems when a company receives somewhere in a position of power, so its products will start to deteriorate, when the leaders know that they are already there so what do you invest in vain, I understand that this is a big mistake you can do in the points.
    Perhaps Adobe should be supported to think about it no later than when Flash started to lose its foothold in open standards. Now it is only acceptable to watch Flash crashing, perhaps not completely out completely, but it is not so much anymore since the golden age will not be as maybe someone a year ago.

    Just one year ago, no one complained about Flash from, but suddenly now everyone is against Flash. Yes you can know how to do it Jobs. :D : D

    You are very wrong, flash has been full of shit for a long time if not always the case.

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  18. Tomi says:

    Video: Flash on Android Is Shockingly Bad

    “Many have touted the availability of Flash on Android devices as a competitive advantage over Apple’s mobile devices”

    “Furthermore, the Nexus One sports a Qualcomm Snapdragon 1Ghz processor, so it should have plenty of horsepower for loading video on the device. So with that in mind, how did Flash video actually perform on the Nexus One?
    Shockingly bad.”

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  20. Tomi Engdahl says:

    Exclusive: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5

    Summary: Adobe has briefed developers on the impending cessation of mobile flash browser plugin development.

    Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations.

    I saw this news first mentioned at

  21. Tomi Engdahl says:

    Flash to Focus on PC Browsing and Mobile Apps; Adobe to More Aggressively Contribute to HTML5
    60 Comments 60
    Posted by Danny Winokur

    Adobe is all about enabling designers and developers to create the most expressive content possible, regardless of platform or technology. For more than a decade, Flash has enabled the richest content to be created and deployed on the web by reaching beyond what browsers could do. It has repeatedly served as a blueprint for standardizing new technologies in HTML. Over the past two years, we’ve delivered Flash Player for mobile browsers and brought the full expressiveness of the web to many mobile devices.

    However, HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.

    Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook. We will of course continue to provide critical bug fixes and security updates for existing device configurations. We will also allow our source code licensees to continue working on and release their own implementations.

    These changes will allow us to increase investment in HTML5 and innovate with Flash where it can have most impact for the industry, including advanced gaming andpremium video. Flash Player 11 for PC browsers just introduced dozens of new features, including hardware accelerated 3D graphics for console-quality gaming and premium HD video with content protection. Flash developers can take advantage of these features, and all that our Flash tooling has to offer, to reach more than a billion PCs through their browsers and to package native apps with AIR that run on hundreds of millions of mobile devices through all the popular app stores, including the iTunes App Store, Android Market, Amazon Appstore for Android and BlackBerry App World.

    We are already working on Flash Player 12 and a new round of exciting features which we expect to again advance what is possible for delivering high definition entertainment experiences. We will continue to leverage our experience with Flash to accelerate our work with the W3C and WebKit to bring similar capabilities to HTML5 as quickly as possible, just as we have done with CSS Shaders. And, we will design new features in Flash for a smooth transition to HTML5 as the standards evolve so developers can confidently invest knowing their skills will continue to be leveraged.

    We are super excited about the next generations of HTML5 and Flash. Together they offer developers and content publishers great options for delivering compelling web and application experiences across PCs and devices. There is already amazing work being done that is pushing the newest boundaries, and we can’t wait to see what is still yet to come!

    Danny Winokur is the Vice President and General Manager of Interactive Development at Adobe

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