3-D is coming soon

The fact that 3-D is a hot ticket in tech may not surprise you. The booming recent interest in 3-D video and film content are driving this. Avatar and other 3-D movies have capture the attention. The speed 3-D is headed soon to consumers’ homes may surprise. Cinema owners might not like this development, because they just started to like the 3D movie boost for their business.

Coming soon: 3-D TV article from EDN magzine tells that about 3-D video market change and technologies used for 3D displays.

3-D TV: An IC Opportunity? blog posting tells that it is inevitable that Hollywood’s going to repurpose its existing 2-D content library for the burgeoning 3-D era (analogous to what Hollywood did when it ‘colorized’ black-and-white material). The desired outcome is to motivate consumers to re-purchase 3-D versions of titles that they already own in 2-D. As the to-date largely failed DVD-to-Blu-ray re-selling experiment has shown, consumers are reluctant to follow Hollywood’s wishes. Because many existing aren’t inherently 3-D capable and consumers expect to see more and more 3D, this market need requires 2-D to 3-D transformation in real time. It’s a thorny problem to solve, but don’t underestimate the cleverness of smart engineers to make that dynamic 2-D to pseudo 3-D conversion process.

From 3D to the next bicycle article the the latest brainwaves from Gadget Show 2010. Sony and Panasonic demonstrating systems on massive screens. According the article NVidia showed a PC-based 3D system that is much more affordable that these high-end consumer systems. Supported software was Avatar game and virtual-reality car-racing system.


  1. tomi says:

    Avatar 3D was pretty cool…

  2. Tomi says:

    Maybe 3D at home a good idea:

    Recycled 3-D Glasses at Movie Theaters Are Crawling With Germs

  3. Tomi says:

    Nintendo’s 3DS handheld: 3D games without the glasses

    Nintendo announced its new 3DS handheld to deliver 3D games without the geeky glasses required to watch 3D movies and television.

    It is compatible with the Nintendo DSi and has two cameras on the outside of the case. You can thus take photos and videos in three dimensions.

    “It’s a mass-market device that can let you try and take 3D pictures,” said Satoru Iwata, (pictured), chief executive of Nintendo.

  4. Rueben says:

    I’ll put up a teaser evaluation then: It is either the best looking update to the world’s best blog, or the ugliest…good work.

  5. Arron Chilo says:

    I had a blog about this topic, but it got spammed so bad I had to shut it. You seem to have a better spam filter! Well done!

  6. Tomi says:

    It seems that consumer electronics makers have gone into 3D perception overdrive. Panasonic already has 3D plasma TVs and 3D Blu-ray players and now it is adding the HDC-SDT750 camcorder to its list.

    Panasonic’s magic trick is pretty simple. In essence, the HDC-SDT750 is a 2D camcorder but its 3D capability comes courtesy of a conversion lens. It allows anyone to create 3D images by attaching the conversion lens that comes with the camcorder.


  7. Tomi says:

    Even porno industry seems to be tarting to use 3D in their films according to news:

    Hong Kong filmmakers claim ’3D Sex and Zen’ to be first 3D porn film
    Read more: http://www.nydailynews.com/lifestyle/2010/08/10/2010-08-10_porno_in_3d.html#ixzz0wrfXmWuW

  8. Tomi says:

    One Pair of 3-D Glasses to Bind Them All

    he glasses that work with your Sony television, for instance, won’t work for watching Monday night football at a friend’s place on his Panasonic 3-D TV.

    Blame the proprietary communication protocols that TV makers use to synchronize the glasses and TV sets. The result is that 3-D glasses are engineered so they will work only with the brand of TV with which they’re shipped.

    Consumer Electronics Association, an industry group, is finalizing standards for the emitters on 3-D TVs so all sets can use a common signal protocol. The hope is that it will lead to a standardization of the technology on the 3-D glasses and make the glasses interchangeable.

  9. Barry Ardizone says:

    Can I just say…. I hope 3D dies – and soon. To me it still feels really gimmicky, I dunno if I’ll ever get over that…

  10. Tomi Engdahl says:

    3-D: Where art thee?

    Back in mid-May, I noted that the display industry was experiencing an increasingly dire fiscal crisis due to underwhelming demand and plummeting pricing

    3-D displays, either glasses-inclusive or glasses-free (i.e. stereoscopy), are another possible savior, which is why I devoted an April 2010 cover story to them. At the January 2010 Consumer Electronics Show, on the heels of the massive success of the movie Avatar, 3-D TVs were hyped like crazy by manufacturers drunk on self-fulfilling prophecies. And in the portable gaming space, Nintendo rolled out the parallax barrier display-based 3DS in early 2011. But neither product category has to date been a notable success.

    As a recent Slashdot topic showcase entitled “Has the 3-D Hype Bubble Finally Popped?”, and referencing a write-up in Time Magazine, notes:

    Revenue from 3-D films is also dropping, and while 3-D television sales are rising, only 14 percent of potential buyers think 3-D is a ‘must have’ feature.

    There are seven types of display decoder technologies that deliver stereographic 3-D

    it’s quite a reach for manufacturers to expect you to lock into a proprietary implementation. Even if the underlying technology is generic, such as passive polarization or active shutter, plenty of implementation customization opportunities exist to ensure that a set of glasses designed for one display won’t be usable on another one, either from a different supplier or even the same manufacturer.

    Glasses-free stereoscopic display technology remains immature, even in small-dimension implementations such as the Nintendo 3DS, far from large-screen alternatives.

    Computer animation-derived film material (such as recent Pixar films) is inherently more 3-D rendering-friendly than camera-captured content, and such titles have done comparatively well on average. Similarly, gaming content is inherently 3-D capable

  11. Tomi Engdahl says:

    Another area where Fröjdh’s Visual Technology team is working with MPEG is a new kind of 3D video compression format, which would enable a new standard for 3D video systems that would do away with 3D glasses. Fröjdh says the technology could be standardized by 2014.

    “Future 3D technology will have more advanced displays, which will enable different views,” he says. “The simpler versions of this technology will still just offer the two views we have today – left and right – without the need for glasses. But in the future, there will be many views next to each other, so you will simply move your head to the left or the right to give you a stereo impression of an object.”

    Source: http://www.engadget.com/2012/08/15/mpeg-drafts-twice-as-efficient-h-265-video-standard/


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